A star is born from a cloud of stardust. Feed it, fuse it, collapse it — until it swallows the galaxy around it.

SINGULARITY is an incremental game about the life of a star. Produce energy, trigger Novas to earn shards, light the laws of your constellations, and push your star through seven stages, from a faint nebula to a black hole. Then the real game begins: your black hole devours the galaxy, and a bigger one forms around it.

Build your star

  • Ten elements — Stardust, Plasma, Dark matter, Antimatter, Chronon, Strange matter and more, each with its own way of shaping production.
  • Core and fusions: place one element at the core, fuse others around it, and discover 45 reactions between them. Every build has a stability cost, so choose wisely.
  • Seven tiers: Nebula, Protostar, Star, Giant, Supernova, Neutron star, Black hole. Each one is faster and unlocks new mechanics.

Light the sky

  • Every Nova earns shards that light stars in your constellations. Each star is a law that lasts until your next singularity.
  • A star catalog with 40 stellar types to discover, and 40 feats that boost everything forever.
  • Nine challenges that twist the rules (no fusion, unstable core, a 3-minute run...) and reward you with key laws.

Swallow galaxies (Act 2)

  • Collapse your galaxy to earn data, and spend it on a research map shaped like the Milky Way.
  • Each collapse grows the galaxy and automates part of the early game: autopilot, auto-relight, comet catcher.
  • Send probes that travel in real time (even with the game closed) and bring back relics you can equip and combine into sets.
  • 14 anomalies change the rules of each galaxy, and galactic challenges put a whole galaxy under pressure.

Plays the way you do

  • Runs in the browser, on desktop and mobile.
  • Progress while you're away: the first hour counts right away, the rest fills a time reserve you can spend whenever you like.
  • Save stays on your device, with export/import to move it between devices.
  • English and French.


    Early access

    SINGULARITY is in active development: balancing is still moving, and more is coming after Act 2. Feedback is very welcome — tell me where you got stuck, what felt too fast, and which build broke the game.

    Download

    Download NowName your own price

    Click download now to get access to the following files:

    SINGULARITY-0.23.1-win.zip 106 MB

    Comments

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    Hi everyone! A new version of SINGULARITY is live. Your save is kept, just reload the page.

    v0.23.1 — Graviton fix

    - With Graviton at the core, an element that already costs 0 stability (complete catalog row) no longer costs 1 again. Thanks to the player who reported it!

    v0.23.0 — Smoother game

    - Much smoother, especially at high speed: only the open tab is updated, and the star and background are lighter to draw.

    - New "Visual effects" setting: Light freezes the background and runs the star at 30 FPS, for modest devices.

    - Fix: the challenge reward line is now in English.

    v0.22.0 — Credits

    - Credits added in Settings.

    Tip: you can export your save from Settings to keep a backup.

    Thanks for playing!

    I think there's a bug with Graviton and Stardust. It seems that when Stardust costs 0 Stability, and you have Graviton in the core, suddenly Stardust couns again as having Stability? I was doing the "ony 4 stability" challenge and I was unable to set Stardust in the free slot.

    (+1)

    Thanks for your feedback! You were right, it was a bug. I'm releasing a hotfix tonight to fix it.

    Nice, thanks! Do you plan on opening a discord server or something? It'd be nice for long-term development of the game

    Thanks a lot! That's a great idea, and you're right, it'd help a lot for the long run. I'll set up a small Discord in the next few days (announcements, feedback, bugs and a place to share builds) and put the link on the game page. You'd be one of the very first members!